Ainos
Base stats Lv.60 ★6, fully awakened
| Attack | 812 | 651 lv50 |
| Health | 3,925 | 3,128 lv50 |
| Defense | 599 | 483 lv50 |
| Speed | 107 | 107 lv50 |
| Crit Chance | 15% | 15% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 12% | 12% lv50 |
| Effect Resist | 18% | 6% lv50 |
| CP | 17,640 | 13,832 lv50 |
Abilities
Skill text via Epic7DB (may lag recent balance patches); damage model from the community datamine.
Silent Fire
S1
+ 1 souls
SB 10 souls
Silently shoots the enemy, with a 75% chance to decrease Defense for 1 turn.
Soulburn: Increases effect chance to 100% and decreases Defense of the target for 2 turns. (-10 souls)
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +10% effect chance
- 3. +10% damage dealt
- 4. +15% effect chance
- 5. +15% damage dealt
Maneuver Support
S2
CD Passive
At the end of the turn, increases Combat Readiness of the ally except for the caster with the highest Attack by 20%.
Skill enhancements (5)
- 1. +1% Combat Readiness
- 2. +1% Combat Readiness
- 3. +1% Combat Readiness
- 4. +1% Combat Readiness
- 5. +1% Combat Readiness
Firepower Cube
S3
CD 4 Turns
+ 3 souls
Throws an firepower cube to attack all enemies , before healing all allies and granting increased Attack and Speed for 2 turns. Amount recovered increases proportional to the target's max Health .
Skill enhancements (5)
- 1. +5% healing
- 2. +5% healing
- 3. +5% healing
- 4. +10% healing
- 5. +15% healing
Damage model (e7calc)
- Attack rate
- 1×
- Power
- 1×
Enhancements (+30% total)
- Attack rate
- 1×
- Power
- 1×
Guild War presence
On offense
Not seen in any tracked counter team yet.
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Ainos lands here automatically.
Common builds
No build captures for Ainos yet — runs of /build land here automatically after the capture sweep.