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Blooming Lidica

Blooming Lidica

Earth Thief ★★★★★ Capricorn
Best solutions vs Blooming Lidica →

Guild War

from tracked Guild War battles

Best Guild War teams with Blooming Lidica

No Guild War data yet for Blooming Lidica. Counters appear as battles are captured.

Meanwhile, browse the most common defenses or explore guild war solutions for any defense.

What's winning in Guild War right now · as of Nov 10

Top attack teams

  1. 1 Dark Corvus Salome Lisette Dark Corvus, Salome, Lisette best matchup → Arbiter Vildred, Aubade Ludwig, Rhianna and Luciella 99.4% 1,988–11
  2. 2 Renoa Salome Lisette Renoa, Salome, Lisette best matchup → Monarch of the Sword Iseria, Notos, Rhianna and Luciella 99.8% 546–1
  3. 3 Lisette Silvertide Christy Monarch of the Sword Iseria Lisette, Silvertide Christy, Monarch of the Sword Iseria best matchup → Frieren, Lisette, Rhianna and Luciella 99.7% 696–2

Most common defenses

  1. 1 Frieren Renoa Lisette Frieren, Renoa, Lisette solutions → 12.4% held 1,373–9,681
  2. 2 Rinak Frieren Lisette Rinak, Frieren, Lisette solutions → 6.3% held 523–7,755
  3. 3 Notos Rhianna and Luciella Monarch of the Sword Iseria Notos, Rhianna and Luciella, Monarch of the Sword Iseria solutions → 9.5% held 436–4,170

Guild War presence

On offense

Not seen in any tracked solution team yet.

On defense

Not part of any top-50 tracked defense.

Kit

skills, Exclusive Equipment, imprints and base stats

Abilities

S1
Twirling Thorns
+ 1 souls SB 10 souls

Attacks the enemy with a sword, with a 40% chance to stun for 1 turn. Damage dealt increases proportional to the caster's max Health .

Soulburn: Increases effect chance to 100%. (-10 souls)

Skill enhancements (5)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. +10% effect chance
  • 4. +10% damage dealt
  • 5. +10% damage dealt
S2
Seductive Scent
CD Passive

Increases Speed proportional to the number of debuffs inflicted on all enemies, up to a maximum of 70%. After an ally except for the caster attacks, when the target has a debuff, activates Thorned Vine. Thorned Vine can only be activated once every 3 turns. Thorned Vine : Attacks all enemies , decreasing buff durations by 1 turn and making them unable to be buffed for 2 turns. Damage dealt increases proportional to the caster's max Health .

Skill enhancements (5)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. +5% damage dealt
  • 4. +5% damage dealt
  • 5. +10% damage dealt
S3
Fruit of Ecstasy
CD 5 Turns + 3 souls

Attacks the enemy with a flower, and grants skill nullifier once to the caster. Penetrates the target's Defense by 50%. When the caster's Speed is greater than the target's Speed, penetrates the target's Defense, with the penetration rate increasing proportional to the difference, up to a maximum of 100%. Damage dealt increases proportional to the caster's max Health . This attack cannot trigger a critical hit .

Skill enhancements (5)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. -1 turn cooldown
  • 4. +10% damage dealt
  • 5. +10% damage dealt

Exclusive Equipment Sword of Rapture

Effectiveness 8% – 16%

one of the 3 Skill Enhance effects below is applied per craft

I Removes 3 Soul from the enemy when using Twirling Thorns.
II Restricts all enemies for 2 turns when using Thorned Vine.
III Increases damage dealt by Fruit of Ecstasy by 10%.

A sword that grants its bearer delight and amusement. It is tainted by the dark power of a carnivorous plant.

Imprints

Imprint Release

Attack %
B+4% A+6% S+8% SS+10% SSS+12%

Imprint Concentration

Health %
B+7% A+11% S+15% SS+18% SSS+21%

Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).

Base statsLv.60 ★6, fully awakened

Attack1,057
Health5,542
Defense532
Speed118
Crit Chance15%
Crit Damage150%
Dual Attack3%
Effectiveness30%
Effect Resist0%
CP21,265
Lv.50 values and damage model

Lv.50 ★5, fully awakened

Attack848 lv50
Health4,414 lv50
Defense429 lv50
Speed114 lv50
Crit Chance15% lv50
Crit Damage150% lv50
Dual Attack3% lv50
Effectiveness30% lv50
Effect Resist0% lv50
CP16,735 lv50

Damage model (e7calc)

S1 single target
Attack rate
0.5×
Power
1×
Flat bonus
+12% caster Max H P
scales with HP
Enhancements (+30% total)
+5% +5% — +10% +10%
S2 all enemies
Attack rate
0.5×
Power
1×
Flat bonus
+7% caster Max H P
scales with HP · extra attack
Enhancements (+30% total)
+5% +5% +5% +5% +10%
S3 single target
Attack rate
0.5×
Power
1×
Flat bonus
+30% caster Max H P
scales with HP · cannot crit · penetrates DEF
Enhancements (+30% total)
+5% +5% — +10% +10%
47.09%
Win rate
0.12%
Pick rate
0.00%
Pre-ban rate
32.45%
Post-ban rate
37,848
Games
D
Tier

Score: the matchup effect in percentage points, after both heroes' overall strength is taken out. It orders the list; it is not a win rate.

Common builds

10 high-rated builds captured from /build output. Ranges are min / median / max across them.

Stat rangesvs base

bar: lowest to highest build · tick: median
Attack base 1,057 · med 1,999 1,870 – 2,476
Health base 5,542 · med 20,989 18,858 – 23,357
Defense base 532 · med 1,193 991 – 1,360
Speed base 118 · med 262 243 – 273
Crit Chance base 15 · med 15 15 – 31
Crit Damage base 150 · med 157 150 – 173
Effectiveness base 30 · med 169 101 – 241
Effect Resist base 0 · med 20 0 – 62

Gold = Lv.60 ★6 awakened base, before gear (as in CeciliaBot's hero stats table).

Most used artifacts

Captured builds

CPAtkHPSpdCC/CDSetsArtifact
147,112 2,134 19,394 — 15/157 Hit + Speed Seductive Flower
144,534 2,476 21,271 — 31/163 Health + Speed Master of the Nightmare
141,446 2,106 18,858 262 15/155 Hit + Speed Master of the Nightmare
138,484 1,999 20,951 265 15/150 Hit + Speed Summer Photogenic
134,685 1,889 19,317 243 15/173 Health + Speed XIII. Death
133,429 1,971 23,357 267 27/164 Health + Speed Seductive Flower
132,711 2,119 21,273 247 15/166 Health + Speed Seductive Flower
131,959 1,958 20,096 256 15/150 Health + Speed Master of the Nightmare
123,715 0 21,700 273 15/150 Hit + Speed Master of the Nightmare
123,669 1,870 20,989 254 26/150 Hit + Speed Summer Photogenic

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