Guild War
from tracked Guild War battlesBest Guild War teams with Mascot Hazel
No Guild War data yet for Mascot Hazel. Counters appear as battles are captured.
Meanwhile, browse the most common defenses or explore guild war solutions for any defense.
What's winning in Guild War right now · as of Nov 10
Top attack teams
-
1
Dark Corvus, Salome, Lisette best matchup → Arbiter Vildred, Aubade Ludwig, Rhianna and Luciella
99.4%
1,988–11
-
2
Renoa, Salome, Lisette best matchup → Monarch of the Sword Iseria, Notos, Rhianna and Luciella
99.8%
546–1
-
3
Lisette, Silvertide Christy, Monarch of the Sword Iseria best matchup → Frieren, Lisette, Rhianna and Luciella
99.7%
696–2
Most common defenses
-
1
Frieren, Renoa, Lisette
solutions →
12.4% held
1,373–9,681
-
2
Rinak, Frieren, Lisette
solutions →
6.3% held
523–7,755
-
3
Notos, Rhianna and Luciella, Monarch of the Sword Iseria
solutions →
9.5% held
436–4,170
Guild War presence
On offense
Not seen in any tracked solution team yet.
On defense
Not part of any top-50 tracked defense.
Kit
skills, Exclusive Equipment, imprints and base statsAbilities
Attacks with fire magic, with a 50% chance to make unhealable for 2 turns.
Skill enhancements (4)
- 1. +10% damage dealt
- 2. +5% effect chance
- 3. +15% effect chance
- 4. +15% damage dealt
Heals the target proportional to the caster's Attack and the target's max Health , before increasing Combat Readiness of the caster by 15%. Amount recovered is doubled when the target's Health is 50% or less.
Skill enhancements (4)
- 1. +5% healing
- 2. +10% healing
- 3. +10% healing
- 4. +15% healing
Encourages allies by increasing Attack of the target and all other allies for 1 turn before recovering Health of all allies and dispelling one debuff. When the target is a Fire elemental hero, grants the target increased Attack (Greater) instead. Amount recovered is proportional to the target's max Health and the caster's Attack .
Soulburn: Extends duration of buffs granted by this skill by 1 turn. (-10 souls)
Skill enhancements (7)
- 1. +5% healing
- 2. +5% healing
- 3. +5% healing
- 4. -1 turn cooldown
- 5. +10% healing
- 6. +10% healing
- 7. +15% healing
Imprints
Imprint Release
AttackImprint Concentration
AttackApplies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).
Base statsLv.60 ★6, fully awakened
Lv.50 values and damage model
Lv.50 ★5, fully awakened
Damage model (e7calc)
- Attack rate
- 1×
- Power
- 1.05×
Enhancements (+25% total)
Specialty Change — Skill Tree
Numbers show each node fully runed ("up to" = maximum enhancement). An S1/S2/S3 tag marks the skill a node modifies.
Common builds
No build captures for Mascot Hazel yet — runs of /build land here automatically after the capture sweep.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Mascot Hazel lands here automatically.