Guild War
from tracked Guild War battlesBest Guild War teams with Sol
No Guild War data yet for Sol. Counters appear as battles are captured.
Meanwhile, browse the most common defenses or explore guild war solutions for any defense.
What's winning in Guild War right now · as of Nov 10
Top attack teams
-
1
Dark Corvus, Salome, Lisette best matchup → Arbiter Vildred, Aubade Ludwig, Rhianna and Luciella
99.4%
1,988–11
-
2
Renoa, Salome, Lisette best matchup → Monarch of the Sword Iseria, Notos, Rhianna and Luciella
99.8%
546–1
-
3
Lisette, Silvertide Christy, Monarch of the Sword Iseria best matchup → Frieren, Lisette, Rhianna and Luciella
99.7%
696–2
Most common defenses
-
1
Frieren, Renoa, Lisette
solutions →
12.4% held
1,373–9,681
-
2
Rinak, Frieren, Lisette
solutions →
6.3% held
523–7,755
-
3
Notos, Rhianna and Luciella, Monarch of the Sword Iseria
solutions →
9.5% held
436–4,170
Guild War presence
On offense
Not seen in any tracked solution team yet.
On defense
Not part of any top-50 tracked defense.
Kit
skills, Exclusive Equipment, imprints and base statsAbilities
Attacks an enemy with pillars of fire. Damage dealt increases when the enemy isn't buffed. Activates Roman Cancel when the caster's Fighting Spirit is 100 after attacking. Cannot be triggered by a counterattack. Roman Cancel : Consumes all Fighting Spirit and extends the duration of buffs granted to the caster by 1 turn, before granting the caster an extra turn .
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +5% damage dealt
- 5. +10% damage dealt
When an enemy uses a non-attack skill, increases Combat Readiness of the caster by 20% and gains 20 Fighting Spirit . When suffering an attack that targets all allies, activates Volcanic Viper against the attacker. This effect is not activated by a counterattack, Dual Attack, or extra attack. Each effect can only be activated once every 2 turns. Volcanic Viper ( Acquire 2 Soul ): Launches the enemy into the air and attacks repeatedly, inflicting silence for 2 turns. Damage dealt increases proportional to the enemy's max Health .
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +5% damage dealt
- 5. +10% damage dealt
Attacks with a strong punch, dispelling all buffs . Damage dealt increases proportional to the enemy's max Health . After attacking, inflicts additional damage regardless of whether the attack hits.
Soulburn: Ignores Effect Resistance. (-10 souls)
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. -1 turn cooldown
- 4. +10% damage dealt
- 5. +10% damage dealt
Imprints
Imprint Release
Defense %Imprint Concentration
Attack %Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).
Base statsLv.60 ★6, fully awakened
Lv.50 values and damage model
Lv.50 ★5, fully awakened
Damage model (e7calc)
- Attack rate
- 1×
- Power
- 1×
Enhancements (+30% total)
- Attack rate
- 0.7×
- Power
- 1×
- Flat bonus
- +4% target Max H P
Enhancements (+30% total)
- Attack rate
- 1.6×
- Power
- 1×
- Flat bonus
- +5% target Max H P
Enhancements (+30% total)
Common builds
No build captures for Sol yet — runs of /build land here automatically after the capture sweep.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Sol lands here automatically.