Guild War
from tracked Guild War battlesBest Guild War teams with Adventurer Ras
From tracked Guild War battles. Attack teams are pooled across every defense they were recorded against and ranked by confidence in the record, not raw win rate — a 13-0 doesn't outrank a 382-15.
Top attack teams featuring Adventurer Ras
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1
Dark Corvus, Lisette, Adventurer Ras best matchup → Frieren, Lisette, Rhianna and Luciella
98.7%
685–9
-
2
Notos, Silvertide Christy, Adventurer Ras best matchup → Arbiter Vildred, Eye of the Abyss Fumyr, Frieren
97.7%
86–2
-
3
Notos, Lisette, Adventurer Ras best matchup → Monarch of the Sword Iseria, Rhianna and Luciella, Urban Shadow Choux
100.0%
35–0
-
4
Tori, Magic Scholar Doris, Adventurer Ras best matchup → Estelle, Rhianna and Luciella, Setsuka
96.2%
25–1
-
5
Tori, Sinful Angelica, Adventurer Ras best matchup → Arbiter Vildred, Estelle, Setsuka
94.4%
17–1
Facing a different defense? Search any defense in Solution Search →
Guild War presence
On offense
Defenses Adventurer Ras beatsAppears in 8 tracked solution teams — 854 wins / 14 losses (98.39%).
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vs
Lisette, Rhianna and Luciella, Frieren
402 battles ·
solutions →
99.50%
-
vs
Frieren, Renoa, Lisette
230 battles ·
solutions →
96.96%
-
vs
Eye of the Abyss Fumyr, Frieren, Arbiter Vildred
88 battles ·
solutions →
97.73%
-
vs
Arbiter Vildred, Lisette, Frieren
62 battles ·
solutions →
100.00%
-
vs
Urban Shadow Choux, Rhianna and Luciella, Monarch of the Sword Iseria
35 battles ·
solutions →
100.00%
On defense
Not part of any top-50 tracked defense.
Kit
skills, Exclusive Equipment, imprints and base statsAbilities
Attacks with a sword, dealing damage proportional to the caster's max Health .
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +5% damage dealt
- 5. +10% damage dealt
Attacks the enemy repeatedly, before triggering a Dual Attack from the ally with the highest Attack.
Soulburn: Skill cooldown is decreased by 2 turns. (-10 souls)
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +5% damage dealt
- 5. +10% damage dealt
Strongly attacks all enemies with a swordstorm, before recovering the caster's Health and increasing Defense of all allies for 2 turns. Amount recovered and damage dealt increases proportional to the caster's max Health .
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +5% damage dealt
- 5. +10% damage dealt
Imprints
Imprint Release
HealthImprint Concentration
HealthApplies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).
Base statsLv.60 ★6, fully awakened
Lv.50 values and damage model
Lv.50 ★5, fully awakened
Damage model (e7calc)
- Attack rate
- 0.9×
- Power
- 1×
- Flat bonus
- +4% caster Max H P
Enhancements (+30% total)
- Attack rate
- 1.5×
- Power
- 1×
Enhancements (+30% total)
- Attack rate
- 0.9×
- Power
- 1×
- Flat bonus
- +4% caster Max H P
Enhancements (+30% total)
Specialty Change — Skill Tree
Numbers show each node fully runed ("up to" = maximum enhancement). An S1/S2/S3 tag marks the skill a node modifies.
Countered by
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Witch of the Mere Tenebria
2.52
-
Aubade Ludwig
2.40
-
Shepherd of the Dark Diene
2.11
-
Saria
1.77
-
Kawerik
1.64
Synergies
-
Midnight Gala Lilias
2.95
-
Lionheart Cermia
2.51
-
Spirit Eye Celine
1.97
-
Setsuka
1.83
-
Perfumer Byblis
1.80
Score: the matchup effect in percentage points, after both heroes' overall strength is taken out. It orders the list; it is not a win rate.
Common builds
No build captures for Adventurer Ras yet — runs of /build land here automatically after the capture sweep.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Adventurer Ras lands here automatically.



