Closer Charles
Base stats Lv.60 ★6, fully awakened
| Attack | 1,228 | 984 lv50 |
| Health | 6,266 | 4,735 lv50 |
| Defense | 473 | 381 lv50 |
| Speed | 113 | 113 lv50 |
| Crit Chance | 23% | 23% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 0% | 0% lv50 |
| Effect Resist | 0% | 0% lv50 |
| CP | 20,839 | 16,320 lv50 |
Abilities
Skill text via Epic7DB (may lag recent balance patches); damage model from the community datamine.
Elimination
S1
+ 1 souls
Sharply cuts the enemy to attack. When used on the caster's turn, if the caster is granted perception , uses Demolition instead of Elimination. Demolition : Attacks the enemy with a sword, absorbing some of the damage dealt as Health . Damage dealt increases proportional to the target's lost Health . When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +5% damage dealt
- 5. +10% damage dealt
Closer
S2
CD Passive
At the start of the first battle, increases Evasion for 1 turn. After an ally except for the caster attacks, when the enemy's Health is less than 40%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns. Can only be activated once every 2 turns.
Skill enhancements (5)
- 1. +2% Combat Readiness
- 2. +2% Combat Readiness
- 3. +3% Combat Readiness
- 4. +3% Combat Readiness
- 5. +5% Combat Readiness
Descent
S3
CD 5 Turns
+ 3 souls
SB 10 souls
Attacks all enemies after descending, increasing Attack of all allies for 2 turns before increasing Combat Readiness by 20%. This skill cannot trigger a counterattack .
Soulburn: Increases damage dealt. (-10 souls)
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. -1 turn cooldown
- 4. +10% damage dealt
- 5. +10% damage dealt
Damage model (e7calc)
- Attack rate
- 1×
- Power
- 1×
Enhancements (+30% total)
- Attack rate
- 1.2×
- Power
- 1×
- Attack rate
- 1× (SB 1.25×)
- Power
- 1×
Enhancements (+30% total)
Guild War presence
On offense
Not seen in any tracked counter team yet.
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Closer Charles lands here automatically.
Common builds
No build captures for Closer Charles yet — runs of /build land here automatically after the capture sweep.